![]() ![]() 60FPS is obviously perfect but it makes it impossible to devise the true potential of the GeForce GTX 650 on the lower resolutions.ĭropping down to Medium settings made the game thoroughly playable, regularly hitting the 60FPS cap. ![]() One thing to bear in mind is that there is a 60 FPS cap, suggesting enforced VSync which helps to stabilise the game somewhat. It should be noted though that there were occasional dips when anything spectacular would happen on screen, disrupting the gameplay somewhat. Even at some of the highest settings in the game it was still delivering a pretty smooth performance. In Metal Gear Rising: Revengeance you'll probably be too busy mashing out ridiculously over the top combos to worry about how blurry a tree in the background looks.Īs PC gamers we can often get hung up on chasing the higher-end graphics but when it comes to an action game such as this it’s probably best to bite the bullet and lower those settings, compromising the graphical flair for perfect performance and fluidity.ĭespite this the Nvidia GeForce GTX 650 ran Metal Gear Rising: Revengeance very well. The fluffy edges are often quickly overlooked due to the sheer speed of the game. This is not normally a problem though with fast paced action titles such as this that are moving around a lot at a rapid pace. This leads to blurry edges to your on screen graphics as a fewer number of pixels are expanded to fill the space. The downside to lowering the screen resolution from the native resolution of your monitor is that the number of pixels displayed on your screen do not match the physical number of pixels that exist on your monitor. ![]() Those with rigs not capable of solidly hitting 60FPS are going to want to lower the resolution and graphical settings to ensure Metal Gear Rising: Revengeance is first and foremost a smooth experience. This tells all you need to know about the level of performance you're going to want out of this game. Nearly all home console games shoot for 30FPS but it's worth noting that with Metal Gear Rising: Revengeance Platinum Games saw fit to go that extra step and ensure a smooth 60FPS across both Xbox 360 and Playstation 3. In fast paced games such as Metal Gear Rising: Revengeance it's highly desirable to have a very high and consistent frame rate, because if you suffer from low frames stuttering will inevitably kick in. Those using 16:10 ratio will be limited to just a single native resolution option at 1680x1050. With nearly 1% of Steam users already using a hefty 2560x1440, this seems like quite an oversight. The eagle-eyed among you will have noticed a lack of any resolutions above 1080p, something which has caused quite a stir in the community. ![]() The native screen resolution for our monitor is 1920x1080, which is handy seeing as there is a very limited selection of screen resolutions available in Metal Gear Rising: Revengeance. The default options allow you to choose from the following graphics settings, Low, Medium and High graphics settings. Metal Gear Rising has a modest selection of graphics settings available to the PC gamer. Metal Gear Rising: Revengeance Benchmarked on AMD FX-4100 Nvidia GeForce GTX 650 8GB RAM. The PC we'll be benchmarking this on comes packing an Nvidia GeForce GTX 650 2GB and an AMD FX-4100 processor. Well let's run the classic benchmark first and see how our mid-range GD machine copes with the frenetic and fast-paced gameplay of Metal Gear Rising: Revengeance. This is the GTX 650 Metal Gear Rising Revengeance benchmark. To help us all get our heads around what this really means to everyone we decided to put together a series of benchmarks for the game. Those pining for a glut of swordplay, balletic carnage and buckets of claret can at last be sated.īack in December the system requirements for Metal Gear Rising: Revengeance were announced and it would be fair to say that they were stratospheric when it came to its CPU demands and pretty high for GPU requirements, considering the game is now a "last gen" console port. It's been a long old wait for the PC port of Metal Gear Rising: Revengeance but at last it's arrived. ![]()
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